Good Luck: the Boardgame

Good Luck: the Boardgame
Players:
2-6
Multiplayer:No
AI:No
Universal App:No
Purchase for iPhone:None available. Buy an iPad now!
Purchase for iPad:
Good Luck: the Boardgame
Price: Free
User rating:
GD Star Rating
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Good Luck: the Boardgame, 6.9 out of 10 based on 10 ratings

Good Luck: the Boardgame is a lightweight family-friendly game of considerable luck with a pinch of strategy.

Good Luck: the Boardgame

GAMEPLAY

The goal of the game is to collect as many points as possible. You achieve this by collecting hexagonal tiles with your tokens (called pawns). There are three different types of hexagonal tile on the board: blue (positive points), red (negative points) and green (Good Luck). Red and blue tiles each have a point value marked on them, whilst the green tiles have lucky clovers and no point value as such.

Good Luck: the Boardgame

Each player starts out with three pawns and take turns rolling the dice. As expected, the amount you roll dictates how many places any one of your pawns can move along the board (single direction, towards the finish tile). The game proceeds in this Ludo-like manner throughout its entirety.

Good Luck: the Boardgame

Dotted around the board are the Good Luck tiles, and initially resident on these are grey “guard” pawns. On each turn, players may choose to move one of their pawns or alternatively, they can move a guard pawn. However, this is only allowed if any player’s pawn is sharing a tile with a guard pawn.

Good Luck: the Boardgame

Players collect tiles by moving their pawns; if the current player is the last to occupy a tile, moving their pawn to another tile wins the original tile, taking it out of play. Collected tiles are stashed against the player’s area and their value is aggregated at the end of the game. Any negative tiles have their value subtracted from the owner’s final score. This is where the Good Luck tiles come in. Every one of these owned counteract the lowest negative value tile owned. For example, one -10 tile is negated by a Good Luck tile, making it worth +10 instead.

IMPLEMENTATION

Whether the mechanic is original or not, I couldn’t say. Certainly, I’ve not seen this particular flavour of token-moving board game before. As pointed out by Chris in the comments below, Good Luck is an almost exact copy of the 2005 physical board game That’s Life!. Of course game mechanics are copied all the time, but as you can see in this photo – bar the artwork – every part of the original has been unashamedly replicated with no credit given to the original creator..

Whilst the use of a dice is dull, there is a bit of strategy involved in making decisions as to which pieces to move and when.

Good Luck: the Boardgame

The graphics, whilst not terribly exciting or even remotely thematic, are clean and functional. It’s a shame the developer didn’t use a strong theme to bring the game to life.

Should you be of the DICE+ persuasion (that superfluous Bluetooth gadget which allows you to throw a physical dice and have it interact with an iPad board game), you’ll be pleased to know that Good Luck fully supports integration with it.

Good Luck: the Boardgame

My biggest complaint with this game is the lack of single player versus AI. I cannot understand why someone would develop a game for iPad (a single-user device, for the most part) and not include a single player mode. Sure, between 2 and 6 players can play Good Luck, but come on – how many gamers are going to team up with 5 others and all crowd around an iPad? Likewise, there is no online multiplayer, making Good Luck one of those games you’ll play once in a blue moon. The free version allows 2 players – should you wish to play with more, you’ll have to buy the full version.

Good Luck: the Boardgame

VERDICT

4/10 Good Luck: the Boardgame is quite good fun. However, it can only be played with friends, sharing one iPad. Lack of single player and online multiplayer is a deal breaker for me. Interesting gameplay is let down by the dull theme.



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  1. OnBoard_Games

    Hi,

    I’m one of the developers of Good Luck and I’m really happy about this review – even though it points out some very good areas of improvement. As a small indie development team putting this together in our spare time, we are excited to find people playing the game and enjoying it. 

    @Chris As you’ve correctly pointed out, the game is heavily inspired by the board game That’s Life!. We are board game enthusiasts and our love for board games drives us to move the concept of board games into the Tablet age. We have plans for upcoming original creations as well as adaptations of games we love. However, not recognizing the fact that this game was inspired by That’s Life! was a clear lapse in judgement from our point, driven (but not excused) by our eagerness to launch our first app. 

    A new version is in development which will correct this oversight and provide credit where credit is due and encourage players to buy the physical origin of Good Luck. This update will also include additional original gameplay elements to the game that will bring more variety.

    I’m thoroughly looking forward to hear more comments from your readers in order to further improve Good Luck and our upcoming games!

    Kind regards,
    Magnus

    OnBoard Games
    @OnBoard_Games on Twitter


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