Cadwallon: City of Thieves

Published on December 1, 2012
By
Players:
2-4
Multiplayer:Pass'n'play only
AI:None
Universal App:No
Purchase for iPhone:None available. Buy an iPad now!
Purchase for iPad:
Cadwallon: City of Thieves
Price: $0.99
User rating:
GD Star Rating
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Last week, we saw the release of this game, and for the most part, I consider it unplayable. The game has made the significant mistake of releasing a product that has no artificial intelligence and no online multiplayer. For me, I automatically lost interest when there was no opportunity to play an artificial opponent, as this is my preferred method of engaging a game; I expect a larger amount to simply turn away from the game.

Cadwallon0 300x400 Cadwallon: City of Thieves ipad screenshot

Gameplay

Principally, two to four players control a specific gang of thiefs, who use larcenous skills, skulduggery, magic, and intrigue to loot the many treasures from that sector. This is a game that presumes heated infighting, backstabbing, and theft from each rival games. Thus, the game sets itself up as a furious competition for the resources of the city, acquire masses of loot, and prevent their theft by the other gangs.

Cadwallon1 300x400 Cadwallon: City of Thieves ipad screenshot

The video above should give you a good overview of the gameplay.

Implementation

For the sake of disclosure, the full extent with regards to the depth of play for this game ended when I discovered that I would be playing both sides of this game. As noted above, this game has no online multiplayer and no artificial intelligence. This means that functionally, this game is limited to those people that are already familiar with the game; it serves as a proxy for the physical board game. What has been observed from other games where this has happened, such as Cyclades, is that this often fails.

Cadwallon2 300x400 Cadwallon: City of Thieves ipad screenshot

Complex games must offer an incentive for new players to engage with a game they are not familiar with, particularly as many people who acquire iOS versions of board games do so as a means of testing the waters of a game. It is incumbent upon game developers to remove as many barriers to engaging with a game as possible, and that means features like AI that are key to helping players orient themselves with game.

Cadwallon3 300x400 Cadwallon: City of Thieves ipad screenshot

This is only made worse by the lack of tutorial, which I have already expressed as crucial for games of significant complexity. That is to say, the general flow of the game is easy enough, broken down into three or so basic steps; however, there is a significantly large variability within those steps that new players could get lost within.

That being said, what little I experienced of the game wants me to see it brought to completion. I see a game of interesting gameplay, the development of really lovely graphics, and a sound set that is immersive.

Verdict

Ultimately, as far as my recommendation goes, do not waste your time and money until such time as this game addresses these gameplay issues.

Cadwallon: City of Thieves, 2.1 out of 10 based on 15 ratings

Review By: Angelus Morningstar

Completed a Masters of Jurisprudence at University of Sydney. I am an activist, dramaturge, and instigator of strange mind experiments. I’m a storyteller, and I mostly tell stories about people. These aren’t always stories you’ll find written down, they can be stories told over a coffee, told by firelight, told through art act and lifestyle. Of course, we all tell stories. We love our little fictions, lies and dreams – I just like to embellish a bit more than most. My current project of substantial size is called Eidolon. It can be found here: http://www.eidolon.me
Players:
2-4
Multiplayer:Pass'n'play only
AI:None
Universal App:No
Purchase for iPhone:None available. Buy an iPad now!
Purchase for iPad:
Cadwallon: City of Thieves
Price: $0.99
User rating:
GD Star Rating
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Share this review:

1 comments
ConcernedCitizen
ConcernedCitizen

"From the makers of the Game of Thrones RPG!" is not a good sales pitch. 

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  1. [...] iOS for a while now. For reasons that are apparent in that review, I’m not really considering Cadwallon until it’s fixed. Fortunately, almost on the heels of Cadwallon, we see the release for [...]