Ra

Published on December 11, 2011
By
Players:
1-5
Multiplayer:Pass'n'Play and online
AI:Yes, different levels and personalities
Universal App:Yes (there is a single app which works on both iPhone and iPad in HD)
Purchase for iPhone:Use link below to purchase universal app
Purchase for iPad:
Reiner Knizia's Ra
Price: $4.99
User rating:
GD Star Rating
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ra1 500x375 Ra ipad screenshot

Reiner Kniza’s Ra is one of the first games released by Codito Development (aka Sage Games), alongside Medici. Having never played the board game it is based off I can only draw from my impressions of the app itself. The game doesn’t really seem to capture the theme, and there are no real explanations on winning strategies. Fortunately, they’re not really needed as the strategy is not intensely deep.

 [Editors note: This is the same review published previously in May this year, but we identified a technical error that prevented votes from being cast. We've fixed that, and pushed this to the front page, so please vote if you weren't able to the first time. Thanks!]

Gameplay

The premise of the game is that one plays one of eight ancient Egyptian gods, each of which is seeking to build up the Egyptian empire under their influence to its peak. The game takes place over three epochs of old, middle and new kingdoms, where each god seeks to build up their dynasty of pharoahs, develop technologies of early civilisation and great monuments.

ra4 500x375 Ra ipad screenshot

I have to say, based on the premise of the game I find the gameplay a bit disappointing. When reading the above, I kind of expect an involved strategy game where there is a satisfying gathering of resources and cultivating dynasties and power. Instead the game can be reduced to a series of auctions for random draws of tiles. Considering that Sage Games released Medici at about the same time, which also featured auctions over random lots its probable they replicated much of the AI here to seemingly get out two different games.

However, the above should not necessarily be taken as an admonishment of either Reiner Kniza or Sage. Sage are simply working with the game they’re given, and from what I can tell they have authentically replicated the game. Kniza still provides a decent game, but not one that I feel captures the themes of god-like dynastic civilisation building at all.

Roughly speaking, there a few categories of attributes of civilisation that you need to acquire and have more of them than your opponent does.

Implementation

Sage have done a good job of leading me through the game. Not knowing any of the rules, I didn’t particularly want to sit and trawl through documents on my ipad while trying to learn the game. Though not possessed of an in depth tutorial, there are enough notices to ensure you have a rough framing of the game when you jump right in. After that, it’s a matter of experimentation as you’re not going to likely know why you’re doing anything until you’ve seen all the scoring.

ra2 500x375 Ra ipad screenshot

The graphics aren’t as slick as some that I’ve seen, but they certainly capture the aesthetic of the ancient Egypt and this can perhaps help suspend the disbelief that this is a game about god-like dynasties. However the animations are smooth, if sometimes a bit repetitive, which itself can be detrimental since there are many aspects of the game which are repetitive in their own right. Emphasising those repetitions in animations slightly longer than necessary can only serve to point that out (fortunately for us, the developers have included options to tinker with animation and AI speeds, so you can at least minimise their impact).

 

ra3 500x375 Ra ipad screenshot

The game uses both a pass’n’play and a single player AI mechanism. For the most part the AI is a reasonable opponent as I cannot simply guarantee a win by out thinking the computer. It seems able to make reasonable assessment about potential bids and longer term implications. It is at this point that the game begins to shine, because it brings out the strategizing necessary for a game fundamentally about auctions and anticipating opponents bids.

Reiner Kniza’s Ra is available as a universal app with different graphic templates for both the iPad and iPhone.

Verdict

7/10: It is a decent choice if you’re wanting a quick and light game to distract you for a ten minute span, but not one that would provide a preferred distraction with other substantial options.


Ra, 7.7 out of 10 based on 45 ratings

Review By: Angelus Morningstar

Completed a Masters of Jurisprudence at University of Sydney. I am an activist, dramaturge, and instigator of strange mind experiments. I’m a storyteller, and I mostly tell stories about people. These aren’t always stories you’ll find written down, they can be stories told over a coffee, told by firelight, told through art act and lifestyle. Of course, we all tell stories. We love our little fictions, lies and dreams – I just like to embellish a bit more than most. My current project of substantial size is called Eidolon. It can be found here: http://www.eidolon.me
Players:
1-5
Multiplayer:Pass'n'Play and online
AI:Yes, different levels and personalities
Universal App:Yes (there is a single app which works on both iPhone and iPad in HD)
Purchase for iPhone:Use link below to purchase universal app
Purchase for iPad:
Reiner Knizia's Ra
Price: $4.99
User rating:
GD Star Rating
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Share this review:

6 comments
Chris
Chris

I don't think this game translates well to ios bc I've never played the card game and think this is by far one of the worst board games I've played and I own about 30 games.

Angelus Morningstar
Angelus Morningstar

This game is not based off a card game, but there was a card game version that was adapted from the original board game called Priests of Ra.

Jeff
Jeff

Aside from the spam dialogs that popup every time a Ra is called or pulled, and the fact the buttons all hide on the interface until you get use to the game - the game is actually pretty good. I prefer the Priest of Ra edition more however. It is too bad they came out with this one first.

Nick Papageorge
Nick Papageorge

I think I'm on the other side when it comes to Ra. I got it while it was on sale and although I don't have anyone who likes to play it with me, I quite enjoy playing against the computer. Yes, you lose something from playing it with other people, but it is a universal app that allows you to play between iPhone devices as well, or do a pass-and-play method. It isn't ideal, but for convenience and on-the-go fun, I have to say that it's one of the easiest and cheapest ways to enjoy a very fantastic game from Reiner Knizia. I'd give it a 7 because even playing on your own, it's one of the best iOS games out there.

Traci Lawson
Traci Lawson

Ra is a great tabletop game. It's a favorite at our house. I could see it not translating well to a one-player experience because so much of the fun in an auction game is the drama of who is getting the benefit or the pain from each action. It's also fun to learn your friends' playing habits and tease them about who's likely to call Ra when. We love Ra, but held off on buying this app for those reasons. Thanks for the review!

Angelus Morningstar
Angelus Morningstar

Thanks Traci, I think it's a shame then that it doesn't translate well to the iPad format. I still think it's worth the cost, and would certainly recommend it to people who like the game, because I would imagine that the fun experienced with the original will still translate over to the iPad, albeit not perfectly. It would probably be good as one game amongst a few in a collection on the iPad for variety and can be used as a travel game with friends. It's not something I'd recommend for solo players only though.

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