Catan HD

Catan3
Players:
3-4
Multiplayer:Yes, pass'n'play
AI:Yes, different personalities
Universal App:No
Purchase for iPhone:None available. Buy an iPad now!
Purchase for iPad:
Catan HD
Price: $4.99
User rating:
GD Star Rating
a WordPress rating system
Catan HD, 8.1 out of 10 based on 281 ratings


Catan is one of those gateway games that even those who aren’t deeply into board games are likely to know. While it isn’t the best game to play via an iPad, this is still a good example of a board game delivered to this format. Those who are familiar with some of the iOS version’s history will have certainly seen a marked level of improvement since it’s inception on the iPhone. Now it serves as one of the few examples of a game with an expansion.

Gameplay

For those of you unfamiliar with Settlers of Catan, it is a victory points based game where points are acquired through building a settlement (1 pt), upgrading settlements to cities (2 pts), building the longest road (2 pts), and having the largest army (2 pts). A typical game is played to 10 points – though as many of you will discover, there are many non-typical games included.

The majority of the game revolves around resource management. The board is composed of variable hexes surrounded by sea, and the five resource hexes produce either wheat, lumber, brick, ore, or wool. Players collect resources depending on which hexes their settlements and cities are touching when the number on that hex is rolled. These resources are then used to build roads, settlements, cities and buy development cards.

Players must be careful not to stockpile cards as when a seven is rolled (statistically the most likely result) a robber becomes active. Players with more than seven resources must discard half (rounded down). The robber is then moved to one of the current hexes, stealing an additional resource from a player on its border and thereafter blocking that hex from producing resources until the robber is moved again.

The heart of the game’s strategy is embedded in trade. Due to the random nature of resource acquisition, it is almost impossible to win without trading with the other players for precious resources. Players can either secure the use of one of the ports for maritime trade, but more often than not a player must rely on domestic trade with other players.

There is great freedom in what can be traded, and many of the best strategies for the game revolve around trying to monopolise certain resources to simply trading and stealing resources back. Often, players in the last two hurdles of victory will find their collaborators imposing trade embargoes, and so it is something of a balancing mechanism.

Because of this randomness, the game can be a bit unpredictable. It is possible for the fates of anyone to rise and fall, despite the best laid plans. Similarly, there are sufficient diversity of viable strategies that having a secure lead or monopoly in one area will guarantee victory.

Something should also be said about Seafarers of Catan. This is one of the original expansions for the game, and is available as an in-game purchase. Most players of Catan will agree that Seafarers did not add much to the game, and it is certainly not one that I would include in favour of the others.

Seafarers creates options for having multiple islands as well as building ships across the sea to land on them. These ships add to the longest route, and often landing on an island where you have no existing hold will give victory points too. The game also introduces a pirate as a seafaring version of the robber, and a goldfield that allows players to draw resources of their choice.

It also introduces a number of scenarios that allow players to experience different set ups of islands and styles of play. It adds a certain diversity to the original game.

Implementation

The lack of human interaction was always going to be a bit of a let down for this game. Trade is the heartsblood of its fun, and even though there’s been a few revisions since the first iteration, the iPad as a medium for trading is going to be a bit of a clunker. Normally in real life, trading is a fluid conversation between all interested parties. There can be a bit of an energy around auctioning, and this doesn’t translate easily to the iPad. It’s a stick point that you can’t do much about.

However, the game excels in doing all the mathematics for you and it especially comes into its own with the addition of Seafarers. In real gaming the scenarios were rules heavy and too much set-up for too little pay off. With the iPad taking care of all that, the payoff seems just right. Add to it a bit of flavour and turning it into a campaign and it becomes a real winner. Though I’m an old hat with Catan, discovering this campaign was a joy as I obsessively spent hours on it. It was always a case of just one more game.

Some of the nicer touches that are available in this game are the options to change the graphics of the tile-set for free, and you can likewise tinker with the various rules and set up options (including being able to turn off the absolutely annoying player commentary from AI – seriously, does that ever appeal to anyone?). This added to the multiple scenarios and it becomes something of a Catan Sandbox.

Verdict

8/10: Because a single game can go up to 2 1/2 hours, this is a great travel companion for those long voyages. It becomes a convenient accessory to gaming, but not one that I think would replace a real game with live players.




  • enrico

    online play? how?:( wasn’t unable to do that…thanks!!

  • http://ipadboardgames.org Angelus

    That’s an error, sometimes it can be a bit habitual to type pass’n’play and online in that entry. I’ll get it fixed up.

  • Aceadean

    I’m glad you adressed the issues with trading. It’s not that Catan HD does anything wrong here, just that trading will always be a bit stiff on a computerized version of a game. I almost wish there were an option for other players’ hands to be shown on a separate device like an iPod or iPhone. I know that isn’t all that practical, but it would seem to let the fluid dialog of trading return.

  • Rob

    On APPSTORE they keep whining that game crashes and AI is acting always the same.
    Any feedback?

  • http://studio.jory.org Jory

    I had forgotten how addicting Catan is, as I’d not played in about 16 years.

    I really enjoy the iPad version and have logged FAR too many hours playing it. In fact, it was my first exposure to the Seafarers expansion and now I’m yearning for more expansions!

    The only two critical things I’d say about this game is that the AI definitely cheats (as many App Store reviewers have noted) and it isn’t clear after starting the game as to how many victory points are needed to win.

    Regarding the AI’s cheating, it’s not so much that they get what they need, but that they utterly gang up on the human player and frequently refuse to trade, even though they trade with each other constantly. The most obvious ganging up is whenever one of them rolls a 7 or plays a knight card. It is seldom that any AI player will put it on another AI player, instead opting to drop it on a human. And the number they drop the robber on frequently comes up directly after having the robber moved to that spot.

    Perhaps it’s all a biased perspective on my part, but I’ve played at least 150 hours of Catan HD and have watched the AIs do this over and over and over again.

    Apart from that very frustrating issue, the game is a lot of fun and quite addicting.

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  • Mary

    Played recently. Exciting game as for me. The play always takes longer that I would like to play, that’s little bothering and gives developers space for improvmet.

  • Jeff

    Mostly disappointed with this one. Hopefully the cities & knights expansion comes out sooner than later. As this game stands right now, most of it is locked behind a nickel & dime ploy to get the seafarer’s expansion (which is horrible to play even in real life).

    The trading gets really annoying popping up and only has an ‘ignore all’ button. It would have been nice to ignore all except when is for trade.

    • James Bruce

      The trading is annoying in this, but I quite like seafarers. I must have racked up over 500 games of regular Catan on Xbox live though, so any expansion is welcome! I think Cities and Knights is quite an advanced expansion to be honest – it took me quite a few games of it to get the hang of soldiers.

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  • Marco

    Just got the game on sale, enjoying it so far but I find a little concerning that I’ve played just two games as a newcomer and won both.
    Any comment on AI quality? Could it be just luck? Is the expansion more challenging?

    • http://fortheipad.com/ James Bruce

      Are you playing with expert level AI? Each of the characters is a different level and playing style. 
       
      The Cities and Knights expansion isnt out yet, but it will make the game more.. complicated. More difficult to learn at least. 
       
      Really though, Catan is one of those games best played against people, and the AI is always going to be a little dodgy for a game like this. 

      • Marco

        Yes, I’ve tried playing against different characters, on all of the three scenarios available, but it didn’t make much of a difference.
        I’m still unbeaten, even if it seems I’m still figuring out some of the rules (I didn’t realize that the robber inhibits production in the hex he’s placed on until my third game!).
        I think you’re probably right, this is a game that should be played with other humans, but the AI would definitely need some improvement as it’s far two weak in its current state. Well, at least it doesn’t cheat. :)

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